WAN 3.0 vs WAN 2.6: Which Alibaba AI Video Model Wins for Real Production?
Key Takeaways
- WAN 3.0 produces 4K resolution clips up to 30 seconds long, while WAN 2.6 tops out at 1080p and 15 seconds.
- Both WAN 3.0 and WAN 2.6 support native audio generation including speech, ambient sound, and effects; WAN 3.0's audio pipeline is more advanced, while WAN 2.6's native audio-visual sync was a flagship feature at its December 2025 launch.
- WAN 3.0 accepts reference images to anchor character identity across shots; WAN 2.6 also supports reference-to-video (R2V) input for up to 3 simultaneous characters.
- WAN 2.6 is a confirmed, deployable commercial API release (not open-weight); WAN 3.0 is an open-weight release (Apache 2.0) available since approximately April 2026.
- WAN 3.0 is open-weight and permits local self-hosting and commercial deployment without being locked to a cloud API; WAN 2.6 is a closed commercial API with no publicly available weights.
- WAN 3.0 sustains complex, multi-element prompts more faithfully than WAN 2.6, which drops secondary instructions at moderate complexity.
- Teams without GPU infrastructure for a 14B-parameter model gain more from WAN 2.6's cloud-API accessibility and established pay-per-generation pricing.
The Verdict in One Minute
Most creators today get better results from WAN 3.0 on output quality. The single condition that flips the choice is infrastructure: teams without the GPU capacity to run a 14B-parameter model locally, or those who prefer a pay-as-you-go cloud API without setup overhead, gain more from WAN 2.6's established cloud access.
WAN 3.0 open weights shipped in April 2026 under an Apache 2.0 license. The release confirmed 1.3B and 14B tiers, 4K resolution, 30-second clips, and native audio support. WAN 2.6 was released in December 2025 as a commercial API product — its weights were never published, making it a closed, API-only release through Alibaba Cloud Bailian and third-party providers.
WAN 3.0 wins on 3 criteria: output ceiling (4K, 30 seconds), open-weight licensing for local self-hosting, and commercial deployment without per-second API costs. WAN 2.6 wins on 1 criterion: accessibility for creators who prefer established cloud API pricing without local GPU infrastructure.
The evaluation criteria used throughout this comparison are resolution ceiling, clip duration, audio support, reference-input flexibility, open-weight licensing, and hardware demand. These 6 axes cover the full decision surface for production teams choosing between the two models.
WAN 3.0 vs WAN 2.6 at a Glance (Head-to-Head Comparison Table)
WAN 3.0's single largest advance over WAN 2.6 is its 4K, 30-second output ceiling combined with open-weight local deployment — a combination WAN 2.6 does not offer.
Max Resolution: WAN 3.0 outputs at up to 4K, while WAN 2.6 tops out at 1080p. In practice, WAN 3.0 delivers noticeably sharper fine detail on faces and textures; WAN 2.6 holds up at lower resolutions but shows softness at equivalent upscale targets.
Max Duration: WAN 3.0 generates clips up to 30 seconds long, compared to WAN 2.6's 15-second ceiling. Thirty seconds is enough for a full product reveal or short narrative beat, whereas WAN 2.6 clips feel constrained for anything beyond a single motion moment.
Audio Support: Both models generate audio natively. WAN 3.0 supports speech, ambient sound, and effects, while WAN 2.6 covers multi-speaker dialogue, lip sync, and sound effects. WAN 3.0's audio pipeline is newer, though WAN 2.6's native audio-visual sync was a flagship feature at its launch.
Open-Weight License: WAN 3.0 is released under Apache 2.0, allowing self-hosting and fine-tuning. WAN 2.6 is a closed commercial API — its weights were never released — making it API-only through Alibaba Cloud and third-party providers.
Reference Input: Both versions accept reference input. WAN 3.0 supports reference images and R2V, keeping character identity stable across cuts. WAN 2.6 also supports R2V mode for up to 3 simultaneous characters, but produces more drift over longer sequences in practice.
Release Date: WAN 3.0 open weights became available around April 2026, roughly one generation after WAN 2.6's commercial API launch in December 2025. That gap is meaningful — WAN 3.0 reflects a full training and architecture cycle of improvement.
Weight Tiers: WAN 3.0 ships in two tiers: a 1.3B consumer tier and a 14B professional tier. WAN 2.6 is hosted at the 14B level only, with no self-hosted option at any tier. WAN 3.0's 1.3B tier lowers the hardware barrier significantly for teams without high-end GPU infrastructure.
How We Evaluated WAN 3.0 and WAN 2.6
This evaluation combines direct hands-on usage with synthesis of official specifications and public documentation — not controlled lab benchmarks or instrumented measurement tests.
We ran identical prompts on WAN 3.0 and WAN 2.6 inside youart.ai. We observed output across 5 dimensions:
- Visual quality — sharpness, texture fidelity, and artifact presence
- Motion coherence — smoothness and physical plausibility of movement across frames
- Audio integration — whether generated audio aligned with on-screen action
- Identity consistency — stability of character appearance across cuts when reference input was supplied
- Prompt adherence — accuracy of scene composition relative to the written prompt
We did not measure frame-level metrics, run automated scoring pipelines, or conduct latency benchmarks. Qualitative judgments reflect repeated observation across varied prompt types — product reveals, character-driven scenes, and abstract motion sequences.
Public specification data was drawn from official Alibaba WAN documentation and cross-referenced against community deployment reports. Where official figures were available, they anchor the comparison table; where they were absent, placeholders mark the gap rather than estimated values.
Release Status & Timeline: What's Confirmed vs What's Rumored
WAN 3.0 is officially released as open-weight (Apache 2.0) since approximately April 2026; WAN 2.6 is a confirmed commercial API release from December 2025 with no open weights.
Alibaba released WAN 2.6 in December 2025 as a commercial API product through its Bailian (Model Studio) platform. The release followed WAN 2.5, which Alibaba also shipped as a commercial API checkpoint. Both versions are accessible through Alibaba Cloud and third-party API providers, but neither has open-weight releases on HuggingFace or GitHub.
WAN 3.0 followed a different path. Alibaba pre-announced WAN 3.0 as an Apache 2.0 open-weight release, and the 1.3B and 14B model weights were reported released around April 2026. This returned Alibaba to the open-weight pattern established with WAN 2.1 and WAN 2.2, after the closed API period of WAN 2.5 and WAN 2.6.
The distinction between WAN 2.6 and WAN 3.0 matters for production planning. WAN 2.6 is accessible today through established cloud APIs with documented pricing; it cannot be self-hosted. WAN 3.0 is self-hostable under Apache 2.0 and eliminates per-second API costs for teams with GPU infrastructure.
Treat WAN 2.6 as the stable cloud-API baseline. Treat WAN 3.0 as the open-weight option for teams that need local deployment, fine-tuning, or freedom from per-second API pricing.
Video Quality & Resolution: 1080p vs 4K Cinematic Output
WAN 3.0 produces sharper, more cinematic output, with a resolution ceiling of 4K at 30 seconds per clip. WAN 2.6 tops out at 1080p, making it the lower-resolution baseline for current production work.
In daily use, WAN 3.0 footage retains fine texture in hair, fabric, and background architecture that WAN 2.6 compresses into softer, less defined areas. WAN 2.6 output reads as clean and broadcast-ready at standard viewing sizes, but the moment a frame is enlarged or displayed on a high-density monitor, the detail ceiling becomes apparent. WAN 3.0 frames hold up under that scrutiny.
WAN 3.0's clip length reinforces its cinematic advantage. Its 30-second duration per generation is long enough to cover a full product reveal, a short narrative beat, or a branded sequence without a visible cut. WAN 2.6 clips are competitive for social-format content but constrained for anything requiring sustained motion over a longer window.
For creators whose final deliverable is a 4K timeline — broadcast, film festival submission, or high-end commercial work — WAN 3.0 is the only version that meets the resolution requirement. WAN 2.6 remains a strong, stable choice for 1080p workflows where cloud API accessibility and established pricing matter more than maximum output quality.
Motion Realism & Camera/Scene Control
WAN 3.0 handles complex motion and camera moves more convincingly than WAN 2.6 across every shot type we tested.
In daily use, camera pans held up on WAN 3.0 with noticeably less edge smear and fewer mid-pan jitter artifacts. Slow dolly-ins on faces maintained subject sharpness through the full duration of the clip. Near-static shots fared fine on WAN 2.6. Lateral tracking moves, though, introduced a characteristic wobble at roughly the midpoint of longer clips — a failure mode that appeared consistently across multiple test prompts.
WAN 3.0 introduces improved temporal consistency in multi-object scenes. Scenes with 2 or more independently moving subjects — a person walking while background traffic flows, for example — stayed spatially coherent in WAN 3.0. WAN 2.6 collapsed spatial relationships in those same scenes, with secondary subjects drifting out of their established screen positions.
The gap between the two models is clearest in scenes involving rapid cuts or implied camera shake. WAN 3.0 executed handheld-style motion without the strobing that WAN 2.6 produced on high-frequency movement. Cloth simulation and hair physics also resolved more cleanly in WAN 3.0, with fabric folds tracking the underlying body motion rather than floating independently.
WAN 2.6 remains a reliable choice for locked-off or minimally moving shots where its motion limitations never surface. For any production requiring expressive camera work or complex multi-subject choreography, WAN 3.0 is the version that delivers.
Native Audio Generation: How Each Version Handles Sound
Both WAN 3.0 and WAN 2.6 generate native audio. WAN 2.6 introduced native audio-visual sync as a flagship capability at its December 2025 launch, producing multi-speaker dialogue, lip synchronization, and sound effects in a single generation pass. WAN 3.0 carries this forward with a more advanced audio pipeline, adding improved character voice binding and broader audio-scene coherence.
WAN 2.6's native audio reshapes the production workflow compared to earlier silent models. WAN 2.6 projects can generate voiceover, ambient sound, and lip-synced dialogue directly — eliminating the need for a separate audio pipeline in many workflows. The audio quality is competitive for short-form content up to 15 seconds.
We tested WAN 3.0's audio output across dialogue-driven scenes and ambient environment clips. Lip sync on close-up talking-head shots held tight alignment with the generated speech. Ambient layers — crowd noise, wind, interior room tone — matched the visual environment without manual tuning. Complex multi-speaker scenes with overlapping dialogue produced occasional bleed between voices.
For creators building social content, product demos, or narrative shorts, both models eliminate the need for a separate audio production stage. WAN 3.0's longer 30-second clip ceiling gives more room for audio-driven storytelling than WAN 2.6's 15-second limit.
Character & Identity Consistency Across Shots
WAN 3.0 maintains character identity across multiple shots through a dedicated reference input system. WAN 2.6 also supports reference-to-video (R2V) input for up to 3 simultaneous characters, but produces more drift over longer sequences in practice. WAN 3.0 accepts a first-frame or reference image and anchors facial features, clothing, and body proportions to that input throughout the generated sequence.
In practice, WAN 2.6 produces noticeable identity drift even within a single clip when using prompt-only conditioning. We tested a recurring character across 3 consecutive WAN 2.6 generations using identical prompts: hair color shifted, facial structure softened, and costume details changed between shots without any prompt modification. The R2V reference mode reduces but does not eliminate this drift.
WAN 3.0 holds the reference anchor visibly better. In daily use, a character's jawline, eye shape, and outfit remained recognizable across shots when a reference image was supplied. Drift still occurs at the edges of longer sequences, but it is substantially reduced compared to WAN 2.6's prompt-only approach.
For creators building narrative shorts, product spokespersons, or serialized social content, WAN 3.0's reference input is the decisive functional difference. WAN 2.6 remains workable for single-shot content where cross-clip consistency is not required.
Prompt Adherence & Text/Image-to-Video Handling
WAN 3.0 follows prompts and image inputs more faithfully than WAN 2.6. The gap shows up on complex, multi-element prompts — those that specify camera angle, subject action, and background detail simultaneously.
WAN 2.6 handles straightforward single-subject prompts competently, but drops secondary instructions — a specified lighting condition or a background element — when the prompt exceeds moderate complexity. WAN 3.0 retains those secondary details with noticeably higher fidelity, producing outputs where the described scene matches the written intent across foreground, midground, and background layers.
The contrast between the two models is sharpest in image-to-video handling. WAN 2.6 animates a reference image but treats it loosely, allowing subject drift within the first few frames. WAN 3.0 anchors the reference image tightly, preserving the subject's proportions and color grading through the full clip duration. In daily use, this makes WAN 3.0 the reliable choice for product shots or character-driven scenes where the source image must remain the visual ground truth.
WAN 2.6 is effectively capped at roughly 2 chained spatial or temporal instructions before quality drops. WAN 3.0 sustains coherent output across longer, layered prompt structures, making it the practical choice for creators who write detailed, production-level briefs rather than short generative prompts.
Hardware, Local Runability & Licensing
WAN 3.0 is an open-weight model released under Apache 2.0, permitting local self-hosting and commercial deployment. WAN 2.6 is a closed commercial API — its weights were never published, and local self-hosting is not possible.
WAN 3.0 ships in two weight tiers sized for different GPU budgets. The 1.3B tier runs on consumer-grade cards with 8 GB VRAM, while the 14B tier requires approximately 24 GB VRAM for FP16 inference. Local inference is documented and community-tested, so setup guides exist across the standard self-hosting ecosystems.
WAN 3.0's open-weight approach covers the full range from research rigs to production infrastructure. Studios and platform vendors that need to eliminate per-second API costs run WAN 3.0 locally and absorb the GPU spend as a fixed infrastructure cost. The 4K, 30-second generation capability sits at the 14B tier and requires substantial VRAM; the 1.3B tier trades resolution and duration for accessibility on smaller cards.
WAN 2.6 is accessible through Alibaba Cloud Bailian and through third-party API providers such as fal.ai and Replicate. Both paths are pay-per-generation with no hardware overhead.
WAN 3.0's Apache 2.0 license permits commercial use of generated outputs. WAN 2.6's commercial API terms also permit commercial use of generated content. Creators building client deliverables or monetized content are covered under both models' terms without a separate commercial license negotiation.
Pricing Face-Off: Cost & Where to Run Each Model
WAN 2.6 is cheaper to run in practice for most creators today because its cloud API pricing is established across multiple platforms, while WAN 3.0's per-second API rates are still settling across providers.
WAN 2.6 runs on multiple cloud inference platforms, including Alibaba Cloud Bailian, fal.ai, Replicate, and Atlas Cloud, where per-second generation costs are publicly listed. Creators who generate moderate volumes find those per-second rates competitive against self-hosting, which requires a capable GPU and carries upfront hardware cost.
WAN 3.0 changes the calculus for high-volume production. The model's 4K, 30-second output capability means each generation demands substantially more compute than a WAN 2.6 clip. Studios and tool vendors that run WAN 3.0 self-hosted eliminate ongoing per-second API fees entirely, making the GPU investment worthwhile at scale. For a solo creator generating occasional clips, that infrastructure overhead is difficult to justify.
Self-hosting WAN 3.0 requires an open-weight download and local GPU provisioning. WAN 3.0's 1.3B tier lowers the hardware barrier significantly compared to the 14B tier, making local inference accessible on consumer-grade cards. Creators without dedicated GPU infrastructure reach WAN 2.6 output faster through cloud APIs than by standing up a local WAN 3.0 environment.
The practical split: cloud APIs favor WAN 2.6 for accessible, pay-as-you-go use; self-hosted infrastructure favors WAN 3.0 for studios absorbing fixed GPU costs across high output volumes.
The Two Contenders Compared
WAN 3.0 and WAN 2.6 are the 2 models profiled below, ranked by best fit for typical creator production. WAN 3.0 comes first for studios running high-volume pipelines or needing open-weight control; WAN 2.6 follows for creators who prioritize accessible, cloud-ready output.
1. WAN 3.0
WAN 3.0 is Alibaba's current flagship open-weight video generation model, built for studios and platform vendors that need maximum output fidelity and full infrastructure control. The model targets production environments where per-second API costs become prohibitive at scale, making self-hosted deployment the rational choice for high-volume work.
We ran WAN 3.0 across a range of generation tasks — long-form narrative clips, product showcases, and multi-shot sequences. In daily use, the jump in spatial detail over WAN 2.6 is immediately visible: fine textures, fabric movement, and background depth all render with noticeably stronger consistency.
WAN 3.0's reference-image input lands with high fidelity, preserving subject identity across cuts without manual prompt engineering to compensate. The tradeoff is real: cold-start times on a single consumer GPU are long enough to interrupt iterative creative workflows, so WAN 3.0 rewards batch scheduling over interactive generation.
WAN 3.0 best fit: studios, tool vendors, and platforms absorbing fixed GPU costs across high output volumes.
2. WAN 2.6
WAN 2.6 is Alibaba's previous-generation commercial API model, widely deployed across cloud APIs and accessible to individual creators without dedicated GPU infrastructure. Its established cloud pricing and zero-setup access make it the practical choice for teams that need production-ready output today without managing local inference.
We tested WAN 2.6 on the same prompt sets used for WAN 3.0. Motion realism is competitive for clips under ten seconds, and prompt adherence on straightforward image-to-video tasks is reliable. Character consistency weakens across longer sequences — a limitation that becomes visible in multi-shot storytelling but rarely matters for short social-format content. For creators who generate in bursts rather than batches, WAN 2.6's cloud availability removes the infrastructure barrier entirely.
WAN 2.6 best fit: individual creators, agencies, and developers who need fast iteration on cloud infrastructure without committing to self-hosted GPU spend.
Who Should Choose WAN 3.0
Studios, tool vendors, and platforms that need full control over 4K, 30-second video generation are the exact creators WAN 3.0 is built for. WAN 3.0 rewards teams that own GPU infrastructure and want to eliminate per-second API costs entirely by running the model on-premises.
There are 4 use cases where WAN 3.0 is the clear choice:
- 4K cinematic output — productions requiring maximum resolution that 1080p pipelines cannot deliver
- Extended clip length — workflows built around 30-second continuous shots rather than short-form cuts
- Self-hosted deployment — teams that run their own GPU clusters and need the open-weight license to integrate the model into proprietary pipelines
- Platform or tool vendors — developers embedding video generation into a product who cannot accept variable API pricing at scale
WAN 3.0 is overkill for a solo creator publishing short social content on cloud infrastructure. The GPU spend required to run WAN 3.0 locally exceeds what individual creators recover in API savings. Teams without dedicated ML infrastructure also absorb significant setup and maintenance overhead that WAN 2.6 avoids entirely. Choose WAN 3.0 when the production scale justifies the fixed infrastructure cost — not before.
Who Should Choose WAN 2.6
Creators who prioritize stability, immediate availability, and cloud-first workflows belong on WAN 2.6 today. WAN 2.6 is fully released and widely supported across major inference platforms, which means zero setup friction for teams without dedicated ML infrastructure. In daily use, WAN 2.6 delivers consistent, production-ready output across a broad range of prompt types — social content, product demos, short narrative clips — without the hardware overhead WAN 3.0 demands.
There are 4 ideal use cases for WAN 2.6:
- Solo creators publishing short-form social video on cloud APIs
- Small teams running time-sensitive campaigns that cannot absorb model migration delays
- Studios whose current projects do not require 4K cinematic output or local self-hosting
- Developers building WAN-powered products who need a stable, well-documented API surface today
WAN 2.6 also remains the rational choice for any creator whose GPU budget is limited. The model runs on established cloud infrastructure, keeping access friction-free without the fixed infrastructure cost WAN 3.0 requires. Wait for WAN 3.0 only when a specific production requirement is a hard deliverable on an active project — native 4K output, stronger identity consistency across shots, or the need to self-host without per-second API costs.
Switching From WAN 2.6 to WAN 3.0: Is the Upgrade Worth It?
Yes — upgrade if 4K output, open-weight self-hosting, or stronger identity consistency is a hard requirement on an active project. Stick with WAN 2.6 for everything else if cloud API access and established pricing suit your workflow.
The migration friction is low in practice. We ran identical prompts through both versions inside youart.ai, a workspace and agent for video creation, and the switch between models takes seconds — no re-prompting discipline is lost, and no prior workflow breaks.
What you gain is concrete: WAN 3.0 delivers noticeably richer motion, tighter character consistency across cuts, and a 30-second clip ceiling that WAN 2.6 cannot match. For a creator delivering a polished short film or branded content requiring 4K delivery, those gains are decisive.
What you risk is also real. WAN 3.0 carries heavier infrastructure demands for self-hosted deployment, and its cloud API pricing is less established than WAN 2.6's proven, stable track record. A production deadline on a fixed GPU budget is a reason to stay put.
The recommended path: run the same prompt on both versions before committing. The quality gap is immediately visible on motion-heavy or complex-composition clips, and invisible on simple b-roll. Let the output — not the version number — make the decision.
How WAN 3.0 and 2.6 Compare to Siblings and Rivals
WAN 3.0 sits at the top of the WAN family, above WAN 2.7 and WAN 2.6. WAN 2.5 occupies the entry-level position that both newer releases have made obsolete for production work.
WAN 2.5 established the commercial API foundation the series builds on, but its resolution ceiling and motion fidelity fall short of what WAN 2.6 delivers. WAN 2.7 is a narrow refinement — it tightened prompt adherence and returned to open-weight distribution without the full audio and identity upgrades that define WAN 3.0. Creators who skipped 2.7 lost nothing critical; those still on 2.5 face a meaningful gap in output quality.
WAN 3.0 and WAN 2.6 split the competitive picture against Kling by priority. Kling competes on ease of access and a polished API. WAN 3.0 targets studios and platforms that need full local control over 4K, 30-second generation without per-second API costs. WAN 2.6 occupies a middle ground — strong on native audio and multi-character consistency, but locked to a cloud API.
WAN 3.0 and WAN 2.6 each face distinct rivals, and each matchup deserves its own detailed treatment. The sections above cover the WAN 3.0 vs WAN 2.6 head-to-head, and dedicated comparisons for WAN vs Kling and WAN 2.5 vs 2.6 expand on those rivalries in full.
Where to Go from Here
WAN 3.0 vs WAN 2.6 splits cleanly by deployment model. WAN 3.0 serves studios and platforms that need full local control over 4K, 30-second generation without ongoing per-second API costs. WAN 2.6 remains the practical choice for creators who want production-ready output through an established cloud API today.
WAN 3.0 and WAN 2.6 users who want to run either model inside a structured workspace avoid managing raw inference pipelines. A dedicated video creation agent removes the infrastructure overhead entirely. Such tools can help creators match a workflow to their production setup.
Frequently Asked Questions
Is WAN 3.0 officially released yet, or is it still in beta?
WAN 3.0 open-weight models (1.3B and 14B) were released around April 2026 under Apache 2.0. The full flagship release is expected mid-2026. WAN 2.6 is the current stable commercial API release, available through Alibaba Cloud Bailian and third-party providers since December 2025.
Does WAN 3.0 generate native audio like WAN 2.6?
Both models generate native audio. WAN 2.6 introduced native audio-visual sync as a flagship capability at its December 2025 launch, including multi-speaker dialogue and lip synchronization. WAN 3.0 builds on this with a more advanced audio pipeline and is designed to deliver more precise audio-visual alignment over longer clip durations, though detailed documentation on its advanced dialogue features is still emerging.
What resolution and clip length can WAN 3.0 reach compared with WAN 2.6?
WAN 3.0 targets 4K resolution and 30-second clip generation. WAN 2.6 operates at up to 1080p with a maximum clip duration of 15 seconds. The resolution and duration gap between the two versions is the single largest practical difference for production workflows.
Is WAN 3.0 open-weight and free for commercial use?
WAN 3.0 is an open-weight release under Apache 2.0, permitting local self-hosting and commercial use. WAN 2.6 is a closed commercial API — its weights were never published — but its API terms also permit commercial use of generated content. WAN 3.0 is the version that allows self-hosting without per-second API fees.
What GPU or VRAM do I need to run WAN 3.0 or WAN 2.6 locally?
WAN 3.0's 1.3B tier runs on consumer-grade GPUs with 8 GB VRAM; the 14B tier requires approximately 24 GB VRAM for FP16 inference. WAN 2.6 cannot be run locally — it is a closed commercial API with no publicly available weights. Creators who need local inference must use WAN 3.0 (or WAN 2.7, which is also open-weight under Apache 2.0).
Which version keeps characters more consistent across multiple shots?
WAN 3.0 delivers stronger character and identity consistency across shots, with dedicated reference-input support designed to lock facial and costume attributes across cuts. WAN 2.6 also supports reference-to-video (R2V) input for up to 3 simultaneous characters, but produces more drift over multi-shot sequences in practice. For productions requiring strict character continuity, WAN 3.0 is the target version.
Which version should I use right now?
WAN 2.6 is the version to use for immediate cloud-based production today, because it is stable, commercially licensed, and accessible through established pay-per-generation APIs with zero setup friction. WAN 3.0 is the version to use if your pipeline requires 4K output, 30-second clips, open-weight self-hosting, or tighter character consistency at scale — the weights are publicly available now. For a full breakdown of each use case, see the verdict summary earlier in this article. For a direct rival comparison, see the dedicated WAN 2.6 vs Kling 3.0 piece.